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 [OFFICAL] Federal Bureau Of Investigation: Handbook

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PostSubject: [OFFICAL] Federal Bureau Of Investigation: Handbook   Mon May 04, 2015 10:55 pm


Contents:

Page 1
1.1 – Introduction
1.2 – Career Path
1.3 – Applying to the FBI

Page 2
2.1 – Divisions
2.1.1 – Major Crimes Division
2.1.2 – Criminal Investigation Division
2.1.3 – Internal Affairs

Page 3
3.1 – Rank Hierarchy

Page 4
4.1 – Bureau Equipment
4.2 – Bureau Vehicles
4.3 – Undercover

Page 5
5.1 – Force Matrix
5.2 – Radio Codes

Page 6
6.1 – State Laws
6.2 – Miranda Rights

Page 1
1.1 – Introduction

If you are reading this handbook, you may be either thinking about applying for the Federal Bureau of Investigation, or have recently joined the Federal Bureau of Investigation.
The Federal Bureau of Investigation is a law enforcement and domestic intelligence agency charged with protecting and defending San Andreas against terrorist threats; upholding and enforcing the criminal laws of the United States; and providing leadership and criminal justice services to Law Enforcement Agencies. The Federal Bureau of Investigation is headed by a Director who is appointed by the President. The current Director, Enrique Ryder, became Director on April 14th, 2014.
The Federal Bureau of Investigation revolves around investigatory Case Files, which involves heavy undercover work and investigations.


1.2 – Career Path

Becoming a Federal Bureau of Investigation Agent is like no other career choice you have ever explored. It is challenging, exciting and rewarding. As a Federal Bureau of Investigation Agent you work on matters including drug-trafficking, weapon-trafficking, human-trafficking, organized crime, public corruption, kidnapping, and other matters that breach the laws of the State.


1.3 – Applying for the FBI

To be applicable for the Federal Bureau of Investigation, all applicants must be qualified. If and when the applicant has had their application accepted, the applicant must pass the Agent Selection System, which consists of four different Phases. .

Page 2
2.1 – Introduction

2.1.1 – Major Crimes Division



The primary objective of Major Crimes Division is the prevention of significant disruptions of public order in the City of Los Santos through Case Files. All Interns of the Federal Bureau of Investigation are allocated a position with Major Crimes Division when first joining the Federal Bureau of Investigation. The Federal Bureau of Investigation authorises Major Crimes Division to investigate individuals or organised criminal groups who are suspected to commit crimes against homicide, firearms and narcotics.

Summary of Duties

  • Produce Case Files for homicide, firearms, narcotics and organised crime.
  • Maintain an undercover identity and act among criminals.
  • Perform sting operations.
  • Respond to critical situations.



2.1.2 – Criminal Investigation Division



The primary objective of Criminal Investigation Division is to comprehend the criminals investigated by Major Crimes Division in the City of Los Santos through Case Files. Agents can only join Criminal Investigation Division after they have received their Intern training through Major Crimes Division. The Federal Bureau of Investigation authorises Crimes Investigation Division to arrest individuals that Major Crimes Division have Case Filed.
Summary of Duties

  • Arrest suspected criminals that Major Crimes Division have Case Filed.
  • Respond to critical situations.
  • Perform raids on criminal organisations.
  • Patrol as a specialised Law Enforcement group.



2.1.3 – Internal Affairs



The primary objective of Internal Affairs is to investigate Law Enforcement Agencies for corruption in the City of Los Santos through Case Files. Agents can only join Internal Affairs after they have received their Intern training through Major Crimes Division. The Federal Bureau of Investigation authorises Internal Affairs to investigate Law Enforcement Officers that are suspected of corruption.
Summary of Duties

  • Investigate government personnel (Los Santos Police Department - Federal Bureau of Investigation - Los Santos Fire and Medical Department).
  • Produce Case Files for corruption with Law Enforcement Agencies.


[Page 3
3.1 – Rank Hierarchy


  • Trainee Agent (R0)
  • Agent (R1)
  • Special Agent (R2)
  • Senior Agent (R3)
  • Supervisory Agent (R4)
  • Deputy Director (R5)
  • Assistant Director (R5)
  • Director (R6)



Intern - An Intern is the trainee in the Federal Bureau of Investigation.

Permissions

  • Interns may join the Major Crimes Division.
  • Interns may not use the FBI Rancher and Enforcers without Supervisory Agent (R4) permission.
  • Interns may deploy barricades.
  • Interns may not deploy cones and flares.
  • Interns may use the Department Radio in emergency situations.
  • Interns must adhere to what Agents and above instruct them.



Agent - An Agent is qualified for all situations and may join the Criminal Investigation Division and Major Crimes Division.

Permissions

  • Agents may join the Major Crimes Division and Criminal Investigation Division.
  • Agents may not use the FBI Rancher and Enforcers without Supervisory Agent (R4) permission.
  • Agents may deploy barricades.
  • Agents may not deploy cones and flares.
  • Agents may use the Department Radio.
  • Agents must adhere to what Supervisory Agents and above instruct them.



Special Agent - A Special Agent has proved their trustworthiness and may take command if no superior Agents are available.

Permissions

  • Special Agents may join the Major Crimes Division, Criminal Investigation Division and Internal Affairs.
  • Special Agents may not use the FBI Rancher without Supervisory Agent (R4) permission.
  • Special Agents may deploy barricades.
  • Special Agents may not deploy cones and flares.
  • Special Agents may use the Department Radio.
  • Special Agents must adhere to what Supervisory Agents and above instruct them.



Senior Agent - A Senior Agent is the highest non-command rank any Federal Bureau of Investigation employee can achieve, and may take command if no superior Agents are available. Senior Agents cannot be promoted any further without becoming a Division Director.

Permissions

  • Senior Agents may join the Major Crimes Division, Criminal Investigation Division and Internal Affairs.
  • Senior Agents may not use the FBI Rancher without Supervisory Agent (R4) permission.
  • Senior Agents may deploy barricades.
  • Senior Agents may deploy cones and flares.
  • Senior Agents may use the Department Radio.
  • Senior Agents must adhere to what Supervisory Agents and above instruct them.



Supervisory Agent - A Supervisory Agent has proven their leadership qualities, and may only be given to if been assigned Division Director. Supervisory Agents may direct the Criminal Investigation Division or Major Crimes Division. Supervisory Agents cannot be promoted any further without becoming a Deputy Director.

Permissions

  • Supervisory Agents may direct the Major Crimes Division, Criminal Investigation Division and Internal Affairs.
  • Supervisory Agents may use the FBI Rancher.
  • Supervisory Agents may deploy barricades.
  • Supervisory Agents may deploy cones and flares.
  • Supervisory Agents may use the Department Radio.
  • Supervisory Agents must adhere to what Directors instruct them.



Deputy Director - A Deputy Director has been assigned to assist the Director in leading the Federal Bureau of Investigation. The Deputy Director may take temporary charge of the Federal Bureau of Investigation if the Director and Assistant Director are unavailable. The Deputy Director cannot be promoted any further without the Assistant Director being promoted to Director or leaving the Federal Bureau of Investigation.

Permissions

  • Complete access.
  • The Deputy Director must adhere to what the Director instruct them.



Assistant Director - An Assistant Director has been assigned to assist the Director in leading the Federal Bureau of Investigation. The Assistant Director may take temporary charge of the Federal Bureau of Investigation if the Director is unavailable. The Assistant Director cannot be promoted any further without the Director stepping down from position.

Permissions

  • Complete access.
  • The Assistant Director must adhere to what the Director instruct them.



Director - The Director has been assigned to lead the Federal Bureau of Investigation. The Director takes charge of the Federal Bureau of Investigation.
Permissions

  • Complete access.


Page 4
4.1 – Bureau Equipment

Once part of the Federal Bureau of Investigation, every agent will be issued with the following Agency equipment.


Equipment: Desert Eagle



Information: The Agent's issued firearm, which should be kept on the Agent at all times.

Equipment: Remington 870 Pump Action Shotgun



Information: The Remington 870 Pump Action Shotgun can be found in any Precinct's weapon locker, and used as a secondary weapon.

Equipment: SPAS-12 Combat Shotgun



Information: The SPAS-12 Combat Shotgun can be found in any Precinct's weapon locker, and used as a secondary weapon.

Equipment: MP5



Information: The MP5 can be found in any Precinct's weapon locker, and used for raids or/and when an individual is in serious danger. Useful for shooting whilst in a vehicle.

Equipment: M4



Information: The M4 can be found in any Precinct's weapon locker, and used for raids or/and when an individual is in serious danger.

Equipment: Sniper Rifle



Information: The Sniper Rifle can be found in any Precinct's weapon locker, and used raids and/or shooting long distance.

Equipment: Tear Gas Grenade



Information: The Tear Gas Grenade can be found in any Precinct's weapon locker, and used for raids.


Equipment: Nitestick



Information: The Nitestick can be found in any Precinct's weapon locker, and used for a melee weapon.

Equipment: Mace Pepper-spray



Information: The Mace Pepper-spray can be found in any Precinct's weapon locker, and used for a melee weapon.

Equipment: Camera



Information: Each agent will be assigned a personal camera to photograph suspects and any criminal activities in the happening.

Equipment: Portable Radio



Information: Each agent will be assigned a portable radio which will automatically be tuned into the FBI Radio Frequency. All Agents shall keep in contact via the portable radio.

Equipment: Bug



Information: Each agent will have access to bugs which can be planted on suspects to record any noise the bugged suspect makes.

4.2 - Bureau Vehicles

Once part of the Federal Bureau of Investigation, every agent will have access to the following Bureau vehicles.


Vehicle: Premier



Access: All Agents have access to this vehicle.

Vehicle: Sultan



Access: Only Special Agents and above have access to this vehicle.

Vehicle: Buffalo



Access: Only Special Agents and above have access to this vehicle.

Vehicle: Cheetah



Access: Only Senior Agents and above have access to this vehicle.

Vehicle: LVPD Cruiser



Access: Only Supervisory Agents and above have access to this vehicle.

Vehicle: Maverick



Access: Only Special Agent and above have access to this vehicle.

Vehicle: Enforcer



Access: Only Senior Agents and above have access to this vehicle.

Vehicle: FBI Rancher



Access: Only Senior Agents and above have access to this vehicle.4.3 - Undercover

Going undercover is a vital part of the Federal Bureau of Investigation and will require extensive knowledge, secrecy and skill. Undercover work will require changing one's identity, creating fake passports and licenses. Every Agent make collect a fake passport from the Mall at no extra cost. New phones may be required to go deep undercover, which can be bought at any 24/7 store.
Each Agent must ensure that they do not give themselves away by carrying an excessive amount of firearms which normal citizens would most likely not have access to. Advised firearms are the Desert Eagle, the Remington 870 Pump Action Shotgun and an MP5 if needed.

Page 5
5.1 – Force Matrix
Definition: The Force Matrix is the amount of force used upon a suspect who is under the process of being arrested or detained.

Force Level 1
- Suspect may be verbally aggressive.
- Suspect may be showing aggression in his tone of speaking.
- Suspect may be taunting you, or using foul languages.


* Your actions
At this point in time you are to issue verbal warnings or gestures to calm them down. No physical contact may occur.


Force Level 2
- Suspect may have committed a crime.
- Suspect may be disobeying orders from a LEO.
- Suspect is hinting violent actions.
- Suspect is making aggressive movements or gestures.
- Suspect may be preparing for physical contact.
- Suspect may be increasingly aggressive.
- Suspect is showing disrespect.

* Your actions
At this point in time you may not use secondary equipment. Call a Code 2 and move to a hands on approach of attempting to escort the person away from the situation or potential victims using voice commands and light gestures.


Force Level 3
- Suspect has committed a crime.
- Suspect may be making physical contact.
- Suspect may be using a non-lethal weapon.
- Suspect may be threatening lives.
- Suspect may be involved in a physical fight.

* Your actions
At this time you may use a tazer, Mace pepperspray or a nightstick to detain them. Call a Code 3 backup if necessary. Do not withdraw a firearm.


Force Level 4
- Suspect has or is committing a felony.
- Suspect is brandishing a firearm.
- Suspect may be actively aiming.
- Suspect may have vehically assaulted you.
- Suspect has placed lives in danger.
- Suspect may have seriously assaulted somebody.

* Your actions
At this time the suspect is threatening to end a human life. You may unholster and aim a firearm on the suspect. Do not fire unless the force reaches 5. Do not tazer the suspect if they are actively firing upon you.
You may warn them to put away or drop their firearm, if they do not comply after the fifth warning you may use your own judgment.


Force Level 5
- Suspect has or is committing a serious felony.
- Suspect is in the act of seriously assaulting someone.
- Suspect has a firearm and is aiming it.
- Suspect may be firing at you or civilians.
- Suspect may be in a vehicle attempting to hit you or civilians.
- Suspect may be fleeing after three warnings were issued.
- Suspect may have a hostage.

* Your actions
At this point you may open fire at the suspect and shoot to kill. Attempt to avoid such a situation if possible. If the suspect is attempting to escape in a vehicle, attempt to shoot out their tires - if you miss and the car begins to smoke you must cease fire and attempt P.I.T. maneuvers only.
It is suggested that you call a backup.

5.2 – Radio Codes

Ten Codes
10-1 Transmitting poorly
10-2 Transmitting clearly
10-3 Stop transmitting
10-4 Message received
10-6 Off-duty, but in for Emergency calls
10-7 Off-duty, not responding to calls
10-8 On-duty, active patrol and responding to calls
10-9 Repeat last transmission
10-10 ((Logging off))
10-15 Male suspect in custody
10-15a Most wanted suspect in custody
10-16 Cadet needs a patrol officer to ride with
10-19 Returning to station
10-20 Location
10-21 Phone call
10-22 Disregard last message
10-23 Standby
10-26 Traffic stop [location]
10-26a High-risk traffic stop [location]
10-27 License Status Check
10-28 Vehicle registration check
10-29 Wants/warrants check
10-35 Current time
10-44 Permission to Leave
10-62 Attempting a P.I.T.
10-66 Suspicious [person or vehicle]
10-70 Prowler
10-71 Shooting
10-72 Gun involved
10-76 Enroute to [location]
10-77 Bomb threat
10-78 Explosion
10-80 Pursuit in progress
10-84 ETA
10-85 Area check (Not a call type. Used for when you're 10-97, but looking around instead of arriving)
10-86 Any radio traffic?
10-87 Meet officer at [location]
10-88 Requesting cover unit [location]
10-96 Available to assign
10-97 Arrived on Scene
10-98 All units call, clear and resume patrol
10-99 End of situation

Eleven Codes
11-29 Clear record (no warrants)
11-41 Ambulance required [location]
11-44 Coroners case - dead on floor
11-52 Status check
11-54 Suspicious vehicle
11-55 Officer being followed by auto
11-56 11-55 W/dangerous persons
11-80 Accident - Major Injury
11-78 Aircraft accident
11-81 Accident - Minor Injury
11-82 Accident - Property Damage Only
11-83 Accident - No Details
11-85 Tow Truck Needed
11-98 Meet at location
11-99a Officer in Extreme Danger

Status Codes
Code 0 ((Game crash))
Code 1 Routine response code
Code 2 Urgent - no light or siren
Code 3 Use lights and siren
Code 4 No further assistance needed
Code 5 Stakeout
Code 6 Stay out of area
Code 10 SWAT pre-call up
Code 11 SWAT Call up
Code 37 Subject/Property wanted
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